Hi! I am a 2nd Year BSc Computer Science commuter student from West London.
I believe that developing reliable, efficient, intuitive, and safe technology is the future. These
principles make good experiences, are environmentally-friendly, and most important of all: make
software
accessible and usable.
At the moment, a personal interest of mine is transforming older systems into modern experiences,
while
preserving the core functionality at minimal cost.
Academic Work
I have an active interest in academic research! I have worked on some educational material, such
as:
Delivering Presentations to Secondary School Students in conjunction with the Cybersecurity Society
Improving teaching material on Honeypot Log Analysis in Cybersecurity Workshops hosted by visiting professors at Royal Holloway
I am currently working on INTI,
an exciting embedded neuromorphic computing project that leverages hardware-level interrupts to
run energy-efficient inference distributed across multiple processors.
I hope to work on more research projects in the future, and aim to do a Year in Industry in 2027 next year!
I am comfortable working across Linux, macOS, and Windows, and have worked with a range of
technologies including:
Python
Java
SQL
Flask
FastAPI
OpenStreetMap
C#
.NET
Javalin
Blazor
Unity
Git
Network Rail Open Data
TfL Unified API
National Highways APIs
Bus Open Data Service
NaPTAN
Domestic Buildings Search API
Rust
ESP32
ESP8266
RP2040
I am currently working on a campus-focused personal project which requires high-quality geodata
of the campus. As such, I am currently the main contributor to our campus on OpenStreetMap, a free mapping service with no
restrictions on its use. If you have any questions about this or would like to converse about
OpenStreetMap, please do not hesitate to contact me!
You may know me for my work on minecraft proxy software under the oskarsmc.com brand,
where I was the first to offer mature plugins for the new Velocity proxy platform
which has since become the industry standard for minecraft proxies, and years later my software suite
still serves thousands of users worldwide, with my most popular, broadcast serving
6,049 (10,493 peak) players!