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Games

Creating games is a fun and educational aspect of computer programming. This page gives some examples of how games and related activities are used in our curriculum.

A simple programming exercise from a Java course: you can click on this to stop the animation. This is an applet that runs on you computer, programmed in Java. This requires some understanding of the physics of elastic collisions, and some familiarity with the use of the Swing library for Java. the animation here is done with a Timer object, that updates the screen every 20 milliseconds.

You can click on this to stop the animation.

Your browser does not understand the applet tag.


Last updated Mon, 15-Dec-2008 14:28 GMT / PS
Department of Computer Science, University of London, Egham, Surrey TW20 0EX
Tel/Fax : +44 (0)1784 443421 /439786
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